Chapter 02
Characters and appearance
How characters are built, dressed and saved. This chapter covers the character editor, the clothing and material options that shape a look, and the avatar files that let you keep, reuse and partially reload the styles you like.
Subcategories
Character editor
- Character editor overview
The character editor is where an avatar is built and rebuilt. It is reachable from the bottom-left corner of the screen at any time, so appearance is…
Clothing and materials
- Clothing, colors, and material customization
Clothing in 3DXChat is changed from the bottom-right corner of the screen rather than from a separate dressing room, and the wardrobe has grown…
Avatar files and presets
- Avatar files, presets, and partial loading
An avatar in 3DXChat can be saved to a file on your own computer and loaded back later. Since June 2025 it can also be loaded in pieces, which is what…