Chapter 06
World Editor
The building tools behind every custom venue in the game. Learn how to move the editor camera, place and transform objects, and work with materials, lighting and world files without wrecking performance for your visitors.
Subcategories
Controls and transforms
- Editor controls, camera, and navigation
The World Editor is an official feature with its own video trailer on the 3DXChat website, and it is how every custom venue in the game gets built…
Objects, materials, and lighting
- Objects, selection, transforms, undo, and redo
Building in 3DXChat is object work. You place pieces, position them, and combine simple shapes into things the game never shipped. The community…
Import, export, and optimization
- Materials, lighting, import, export, and optimization
Materials and lighting are what separate a room from a venue. They are also where a build becomes expensive for the people visiting it. This article…